Alright, Magpie Army, let's talk about the rules. Whether you're a seasoned supporter who knows the black and white stripes inside out or a

Alright, Magpie Army, let's talk about the rules. Whether you're a seasoned supporter who knows the black and white stripes inside out or a new recruit to the flock, understanding the whistle is key to enjoying the game. The free kick is the AFL's primary tool for enforcing its laws, and knowing what triggers it can turn confusion into clarity. This glossary will break down the essential rules and common infringements you’ll see every weekend.


Holding the Ball


This is one of the most debated rules in the game. A player who has had prior opportunity to dispose of the football (a handball or kick) and is then legally tackled must immediately attempt to correctly dispose of it. If they don't, or if they illegally dispose of it (like throwing or dropping it), a free kick is awarded. If a player is tackled immediately upon taking possession with no prior chance, they are given a reasonable time to get rid of it or a ball-up is called.

High Tackle


A tackle that makes contact above the shoulders of an opponent is illegal. The onus is on the tackler to apply a legal tackle, and even if the ball carrier ducks or shrugs, a free kick will often still be paid for high contact. Protecting the head is a major priority for the AFL, so this infringement is strictly policed.

Push in the Back


Exactly as it sounds. A player cannot push, charge, or bump an opponent in the back when contesting the ball. This applies in marking contests, ruck duels, or when a player is going for a loose ball. It’s all about ensuring a fair contest and preventing injury from dangerous shoves.

Tripping


Using a foot or leg to intentionally or carelessly trip an opponent results in a free kick. This can be a deliberate leg sweep or even a careless outstretched leg that brings a player down. It’s considered a dangerous action and is a sure-fire way to give away a cheap 50 metres.

Holding the Man


A player cannot hold an opponent who does not have the ball. This is often seen when a defender impedes a forward leading for a pass, or when a player is blocked from chasing an opponent. It’s about restricting illegal interference and keeping the game flowing.

Deliberate Out of Bounds


A free kick is awarded if the umpire believes a player has intentionally forced the ball over the boundary line without making a genuine attempt to keep it in play. The interpretation hinges on whether there was a realistic alternative, making it one of the more subjective calls.

Marking Interference


Also known as "chopping the arms." In a marking contest, a player cannot interfere with the arms of an opponent who is in a position to mark the ball. Simply making contact with the arms, rather than contesting the ball itself, will give away a free kick.

Running Too Far


A player in possession must bounce or touch the ball on the ground at least once every 15 metres. If they run further without doing so, it’s "running too far" and results in a free kick to the opposition. It’s a fundamental rule that maintains the unique kicking/running blend of our game.

50-Metre Penalty


A severe penalty for specific infringements that occur after a free kick or mark has already been awarded. Actions like disputing the decision with an umpire, wasting time, or interfering with the player on the mark can see the ball advanced 50 metres downfield, often resulting in a certain goal.

Ruck Infringement


In a ball-up or throw-in, the nominated rucks must contest the ball directly. They cannot shepherd an opponent out of the contest, hold them, or block their run at the ball. A clean, fair contest between the big men is what the umpires are looking for.

Incorrect Disposal


When a player is tackled, they must legally dispose of the ball via a handball (punching with a clenched fist) or a kick. Throwing the ball or simply dropping it ("dropping the ball") is illegal and results in a holding the ball free kick.

Kick-In Violation


After a behind is scored, the defending team kicks the ball back into play from the goal square. The player on the kick-in line must kick the ball clear of the square, and no other players are allowed inside the square until the ball has left it. Breaching this results in a free kick at the top of the goal square.

Standing the Mark


The player on the mark must stand directly on the point indicated by the umpire and cannot move sideways or sway. They also must not encroach over the mark once set. Any movement off the line after being called "stand" can result in a 50-metre penalty.

Shepherding on the Mark


A teammate cannot shepherd or block an opponent who is standing the mark, preventing them from following up once the player with the ball plays on. This is a common tactical infringement that is closely watched.

Out on the Full


If a player kicks the ball and it travels over the boundary line on the full without being touched, a free kick is awarded to the opposing team where the ball crossed the line. It’s a costly skill error that instantly turns over possession.

Advantage Rule


Similar to other sports, the umpire can call "advantage" if the team that was infringed against gains a clear benefit from play continuing (e.g., they take possession and move the ball forward). The umpire waves play on, and the initial free kick is then disregarded.

Intentional Rushed Behind


A defender who intentionally forces the ball through their own goalposts to concede a behind, rather than risk a goal, can be penalised. The umpire must be convinced there was no immediate pressure and it was a deliberate act, resulting in a free kick from the goal square.

Third Man Up


Once a ruck contest is nominated between two players, a third player cannot jump in and contest the tap. This rule was introduced to protect the primary rucks and clarify the contest around the ground ball-ups.

Dangerous Tackle


A tackle that pins an opponent's arms and drives them forcefully into the ground, risking injury to the head or neck, is deemed dangerous. Even if the ball is held up initially, the action of the tackle itself can be penalised to protect player safety.

Dragging the Ball In


When a player is tackled and drags the ball underneath themselves or an opponent, preventing a clear disposal, it can be interpreted as prior opportunity. The umpire may pay holding the ball for not making a genuine attempt to release it.

So, there you have it—the key whistles you’ll hear during a game. Understanding these rules deepens your appreciation for the strategy and skill on show, whether you’re watching an Anzac Day match at the 'G or following Nick Daicos weave his magic at Vic Park. It helps you see the game through the eyes of Coach McRae and understand the discipline required to win that ultimate flag. Want to learn more about the fabric of our club? Dive into our guide on understanding Collingwood in the AFL, or explore the fire of our historic rivalries with Essendon and Carlton. To put this knowledge into practice, check out our tips on how to watch AFL matches like a pro.



Ella Williams

Ella Williams

Community Writer

Lifelong Magpies fan bringing fan perspective and explaining the game to newcomers.

Reader Comments (1)

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Pies4Life
★★★★★
best resource for any collingwood fan, period. history, stats, news - its all here and well organized
Aug 23, 2025

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